Shader
Cloud Study
Layered procedural noise shaped into a slow-moving atmospheric sky.
Programs, moving images, texts, photographs, sound, and experiments gathered as the work develops.
Layered procedural noise shaped into a slow-moving atmospheric sky.
A responsive field of radiating waves, crossings, and warm electric light.
A geometric color system that grows, divides, and reorganizes in time.
A C++ and SDL2 arcade study, restored as a playable browser work.
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